![]() It was simply too cumbersome for development. The Eltheric also bloated the file size which we need to keep small as ESO UI has a 100mb file size limit, and we still hadn't made planned aesthetic customization features. Version 2 will also feature a larger crop to accommodate the Systres archipelago as to eliminate the need for the Eltheric Ocean map, which, even though a popular feature, was a secondary map I would need to keep updated, as well as make additional versions of when we start making new map styles. Even with my lite changes, it still doesn't line up well.Īll of these issues are being fixed in version 2, which will also come with much needed bug fixes and feature additions. The Strid River, the border between Cyrodiil and Valenwood, did not match up either, and the Gold Coast was smaller than it should be. Many locations, borders, rivers, and shorelines did not match up with Anthology, the canon map, as I just kept where they were from the ESO map originally. Here are a few images demonstrating issues with the map previously. The map will truly be an Accurate World Map. So, since we have the tech and know-how to move zones, the entire map is being redrawn and every zone is getting repositioned to match their lore-accurate positions according to the Anthology Map. Now that Thal has designed a method to automatically move wayshrines and player markers, moving the locations of Zones is very easy, or at least easier than it was before. These oversights and decisions I made were based on the assumption that we might not be able to actually move anything on the map, and that we'd just have an aesthetic that wasn't necessarily functional in the way we'd hoped, and is now after many code breakthroughs and creative thinking from Thal and myself. Put elaborately, there's many issues with my map that I was never happy with, but now that Thal has figured out ways to make the map easier to edit, decisions and oversights I made in earlier development can now be fixed. īy 2E 864, the islands were considered by the Empire to be Hammerfell's territory.HUGE update to comment today, will also be updating the top of the post alongside. The people in the Colovian Estates ended up selling it to the Bretons for a while, then it was re-acquired by the Empire. The islands began as an Imperial holding and changed hands a couple of times. When the Akaviri Potentate took over, they sent all the Reman malcontents to the jungled Amenos, turning it into a prison colony. The history of High Isle and the Systres Archipelago goes back to the early years of the Akaviri Potentate, who took over the rule of the Reman Empire after the assassination of Reman Cyrodiil III in 1E 2920, deeply connecting it to the rest of Tamriel. When Tamriel was being ravaged by the Thrassian Plague, the All Flags Navy launched their invasion on Thras from the Systres Archipelago. It is made up of four islands: High Isle, Amenos, Y'ffelon, and Galen. They are located southwest of Hammerfell and northwest of the Summerset Isles off the coast of Lillandril, in close proximity to Pankor and Eyevea. ![]() ![]() Island The Systres (otherwise known as the Systres Archipelago and Systres Isles) is small chain of islands located in the Abecean Sea considered the westernmost part of Tamriel.
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